Hammer Chen
Video tutorial with subtitle:
0. Scene setup:
The basic idea is to use Superspay as a particle source, with proper spacewrap binding, the particles can move more or less like water. Then we use Frost to create water mesh from Superspray.
1. Create a Superspray in your scene:
2. Create a Drag force:
3. Create a Gravity:
4. Create a wind:
5. Bind all the forces (Drag, gravity and Wind) to your superspray. Create a Frost and pick up the Superspray. Change the type to "Anisotropic"
6. Frost: tweak around those parameters till you get good results. That's it! sooooo easy ; )
No comments:
Post a Comment