[tutor][video]Convert a run cycle to a turn-right run cycle in 3dsmax

Everybody know in character studio, you can only create a footstep animation first then convert to freeform. You can not create freeform then convert to footstep. In this video tutorial we are going to get away with that drawback by first saving our run cycle bip file, them import this motion though "motion capture" rollout where it containg a footstep extraction fuction. By doing so, we can create convert a run cycle to a run-to-turn motion file.

Video tutorial (Running time: 7mins)

1 comment:

arnold said...

good video.I love Taiwan.