台灣是美麗的寶島. 本篇介紹了兩種製作熱帶島嶼 (有棕櫚樹的那種)動畫的解決方案. 方案一是利用Vue 6製作. 方案二是在3ds max 7當中搭配Dreamscape外掛製作海洋與天空 另外 用Speedtree 3製作棕櫚樹.
方案一
利用E-on software Vue 6建立島嶼, 以Vue特有的Ecosystem生態系統建立棕櫚樹與自然的島嶼貼圖. 在Vue 6當中渲染.
教學影片 (長度為9分鐘)
-->320x240 on Youtube
-->720x480 on Blip tv
方案二
利用SitniSati Dreamscape 2.0建立海面 與移動的雲. 以IDV Speedtree 3.0 為島嶼加上棕櫚樹. 最後以3ds max 7內建的渲染器渲染.
教學影片 (長度為12分鐘)
-->320x240 on Youtube
-->720x480 on Blip tv
最終效果影片:
兩種方案的比較:
整體而言, Vue 6較能產生自然的樹木 天空效果, 但是方案二對於與3ds max整合度較高. 請注意Cebas Finalrender與Speedtree並不完全相容. 而Dreamscape也可以產生3D (不是只有本例平面的雲) 只是要消耗大量的運算時間.
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Vue 5與Bryce 5 地形建模功能比較terrain modeling
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2007/04/28
[tutor][video]Palm tree island production solutions
In this video tutorial we are going to create an island----an island with palm trees. Here I provide two production solutions:
Solution 1
By using E-on software Vue 6 to crate island, palm trees and see. Render in Vue 6.
video tutorial (Running time 9 mins)
-->320x240 on Youtube
-->720x480 on Blip tv
Solution 2
Using SitniSati Dreamscape 2.0 to create sea surface and flying clounds, adding palm trees to your island by using IDV Speedtree 3.0 . All render in 3ds max 7 with default renderer.
video tutorial (Running time 12 mins)
-->320x240 on Youtube
-->720x480 on Blip tv
Tutorial results:
Comparison of two solutions:
Overall, using E-on software Vue 6 will create more realistic island animation. But the solution 2 is much better when integration with 3ds max. Please note that Cebas Finalrender is not fully compatible with Speedtree 3. And the Dreamscape can create 3D clouds (not just a flat clouds) but will increase rendering time a lot.
Solution 1
By using E-on software Vue 6 to crate island, palm trees and see. Render in Vue 6.
video tutorial (Running time 9 mins)
-->320x240 on Youtube
-->720x480 on Blip tv
Solution 2
Using SitniSati Dreamscape 2.0 to create sea surface and flying clounds, adding palm trees to your island by using IDV Speedtree 3.0 . All render in 3ds max 7 with default renderer.
video tutorial (Running time 12 mins)
-->320x240 on Youtube
-->720x480 on Blip tv
Tutorial results:
Comparison of two solutions:
Overall, using E-on software Vue 6 will create more realistic island animation. But the solution 2 is much better when integration with 3ds max. Please note that Cebas Finalrender is not fully compatible with Speedtree 3. And the Dreamscape can create 3D clouds (not just a flat clouds) but will increase rendering time a lot.
2007/04/18
[教學]ID4外星人摧毀中正紀念堂影片製作教學
電影ID4星際終結者裡面美國白宮被外星飛碟以雷射砲摧毀 這個教學裡面我們要以台灣著名建築物---中正廟來重現這樣的視覺特效. 我們將利用low polygon的方式為中正廟建模 上貼圖 用Quickdirt製作舊化效果. 然後我們將利用Cebas Thinkparticles外掛製作爆破的特效, 以Greeble外掛快速製作飛碟母船的模型. 以ky_trail 3.0製作雷射砲效果. 最後我們將用Sony Veags做音效處理與視訊剪接.
再看一次外星人摧毀中正廟影片
建模教學影片 (總長1小時25分):
低解析度(320x240)
高解析度(720x480)
03
爆破與後製教學影片(25分鐘):
爆破與後製教學影片(25分鐘):
[tutor][video]Making of Alien attack CKS gate
中文版教學請看這裡:
[教學]ID4外星人摧毀中正紀念堂影片製作教學
Continue of "Making of CKS gate", this time we are going to destroy it. In this video tutorial you will learn to optimize CKS gate model mesh, demolish it with Cebas Thinkingparticles, use ky_trail 3.0 to create lazer effect and finally edit the video with SONY Vegas 7. The space ship was model by using the famous plugin: greeble.
The final result:
Video tutorial (Runing time: 25 mins)
Low quality (320x240 on YouTube)
Hight quality (720x480 on Blip tv) (New!)
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[教學]ID4外星人摧毀中正紀念堂影片製作教學
Making of CKS gate
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[特別新增]
面對古蹟的應有態度......(朱學恆的路西法地獄)
[tutor][video]Making of CKS gate 中正紀念堂
In this video tutorial you will learn how to polygon model a Chinese style building---CKS gate in 3ds max 7. This gate is the gate of Chiang Kai-shek (CKS) Memorial Hall. After modeling, we will use Quickdirt plugin to add dirt to this building. (Chiang Kai-shek is a notorious Chinese dictator who was defeated by Mao Zedong's Communists.)
Video tutorials (Runing time: 1h 25mins, split into 3 parts)
--Low quality (320x240 on YouTube)--
--High quality (720x480 on Blip tv)--
[Releated link]
2007/04/10
[筆記]Suao historic 3D數位化蘇澳郡役所---準備篇
清明節回家 和哥哥去拍攝離家5分鐘路程的---蘇澳郡役所. 根據蘇澳鎮文化導覽手冊所述: “大正11年(1922年)5月蘇澳郡役所廳舍落成, 後作為鎮公所使用…”. 這座蘇澳少見的古蹟第一眼看上去還蠻現代感的 大樓當中的木材樓板根據父親所述已經被拆除 剩下水泥與磚塊的主體 空盪盪的. 現在的大樓正前有”新台礦業股份有限公司”的題字 顯示在棄置前還曾作為工廠用. 大樓兩側原本還有磚瓦的房舍 現在已經被拆除. 這座古蹟建構方正簡單 來把它當作我第一個3D數位化建築的練習吧!
2007/04/04
[tutor][video]Building demolition in 3ds max 7
In this video you will learn how to (1) convert building mesh to particles with Cebas Thinkingparticles (2)create dust and smoke with Superspray plus Sitni Sati AfterBurn 3.0 (3)Create debris with Particle Flow. You need: 3ds max 7, Cebas Thinkingparticles, AfterBurn plugins to make this effect.
Scene setup:One simple building (create by boolean union several boxs), one plane. One gravity, two deflectors (with different bounce strength) and one wind force.Particles: One thingkingparticles (building fractures), one superspray for dust, one superspray for smoke. One particle flow for debris.Environment: two AfternBurn effect for each superspay particles.Lighting: One skylight for 3ds max advanced lighting, one target spot light for the AfterBurn effect.
Video tutorial (Running time: 63 mins, split into 2 videos)
video 01
video 02
Parameter for Thinkingparticles:
Parameters for Superspray
Parameter for Particle Flow:
P.S:
-The Cebas Thinkingparticles should do the debris (particle spawn) but I dont know how to do it right now, so I use Particle Flow to do it.
-Cebas Finalrender stage-1 is not compatabile with AfterBurn, so I use 3ds max default renderer.
-Cebas Finalrender stage-1 is not compatabile with AfterBurn, so I use 3ds max default renderer.
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making a broken window without using a plugin (Very hot!)