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Showing posts with label
PhoenixFD
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Showing posts with label
PhoenixFD
.
Show all posts
2026/01/18
D5 3.0 發表讓我對Chaos V-Ray近年來的發展更加失望
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一直以來我都是推薦 V-Ray 以及 Chaos 相關的產品,但最近兩三年,Chaos 的表現卻每況愈下。看到 D5 Render 發表 3.0 版本的影片 ,只能嘆息一聲「恨鐵不成鋼」。 我知道 D5 Render 是中國開發的軟體,因此我本身不會去使用,但就它的開發方向...
2026/01/09
Making realistic honey with Phoenix FD 蜂蜜流體特效
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By Hammer Chen In this article, I am going to share my tips & tricks for making realistic honey with Phoenix FD. 1. Modeling a h...
Shading the Winter Explosion 冬季爆破特效
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By Hammer Chen, Kristin Ivanova We recently introduced the Artillery Explosion tutorial available in Phoenix FD’s documentation. Now...
Whitewater shading with Phoenix FD 白水效果
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By Hammer Chen Whitewater is formed in a rapid, when a river's gradient increases enough to generate so much turbulence that air ...
Large Scale Fire with Phoenix FD 大尺度火焰特效
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By Hammer Chen, Kristin Ivanova In the previous post , we saw how to create a small-scale fire. In this article we are talking about large...
Making of Lava Flow with TexUVW 岩漿特效
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By Hammer Chen, Kristin Ivanova Phoenix FD 4's new feature TexUVW opens a great opportunity for adding details to your fluids. It allo...
Making of Deer Crossing River 麋鹿渡河特效
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By Hammer Chen In this article, I am going to share some tips & tricks of how I made this deer crossing river animation. Although...
VRayVolumeGrid and Nuclear Explosion 核爆整合
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By Hammer Chen In this article I am going to show you the benefit of using Phoenix FD in tandem with VRayVolumeGrid . I will use a nuc...
Bullet Time with Phoenix FD 子彈時間慢動作特效
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By Hammer Chen Have you ever wondered how to create a bullet-time effect for liquids with Phoenix FD? Especially when working with rig...
Visualize your forces with Force Preview 視覺化力場
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by Hammer Chen When dealing with complex scene, sometimes you have to adjust forces in the scene back and forth to get the desired res...
Making of a Burning Motorcycle 燃燒的摩托車
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By Hammer Chen In this article, I am going to show you some of the critical steps of making this burning motorcycle image with Phoenix...
Making clouds with Phoenix FD 雲朵模擬教學
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by Hammer Chen Do you know you can create realistic cloud by simply budding off smoke from a single plane? The key is using the right ...
Phoenix FD: Pure Ocean mode 純海洋模式
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This small handy feature allows you to preview ocean mesh without any simulations. The video was recorded by Svetlin Nikolov. ...
Surface condensation with Phoenix FD 表面張力水珠
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by Hammer Chen (Click Here to download the sample scene for max 2015) Do you know you can create photo realistic surface condensati...
Image-based colored smoke 用貼圖控制煙霧顏色
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by Hammer Chen Creating an image-based colored smoke is pretty straightforward with Phoenix FD. Here are three key steps you need to...
Fluid color mixing with Phoenix FD 牛奶巧克力混色教學
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by Hammer Chen Phoenix FD allows you to mix the liquid with different RGB color, chocolate, and milk for example. Here are few steps y...
Fruit explosion using turbulence 亂流產生水果爆炸
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by Hammer Chen How could you explode a liquid in CG? The most intuitive approach is to put a gravity in the center of orange with a ne...
Creating a shockwave with Phoenix FD 衝擊波特效
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By Hammer Chen This tutorial is requested by one of our users who said that it was difficult to create a shockwave with Phoenix FD. H...
Making of Fruit Explosion 水果爆炸特效教學
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By Hammer Chen, Kristin Ivanova In this article, I show how to create a fruit explosion with Phoenix FD for 3ds Max . The fruit expl...
Fruit splashes with Phoenix FD 掉落水花效果
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by Hammer Chen Ever wanted to create high-speed fruit splashes photography in 3dsMax? With Phoenix FD, it might be much easier than you t...
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