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2013/08/16

Realistic water rendering with VRay 2.4


Author: Hammer Chen

Simulating a water is not a easy task. Neither rendering for water. Since water is a transparent material in the same time reflect its environment, it is not easy to render a clean and beautiful water rendering.



Basic Setup
I put two simple planes as reflector (or area light), apply material as below:


and material for water:


Different IOR:

Reflect on back side (show more details but too noisy):


Depth of field (through AfterEffects + Frischluft plugin):

Without or with reflector plates:

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1 comment:

  1. I think the most important is Don't just reflect/refract whole scene :)

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