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2026/03/07
Torque,RedefineFX tyflow VFX課程的建議
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這篇我想來談談什麼是好的video tutorial。我就直說好了, 能夠讓你在最短的時間內學到需要的技巧就是好的教學影片。 甚至就目的性而言,我覺得重點在於提供場景檔,然後稍微解釋一下這個場景檔怎麼用,怎麼置換成你的模型(可能是一艘船或是一隻怪獸),這樣就夠了。 不需要落落長的...
Maxscript: Select By Measuring 根據體積來選取物件
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這篇要介紹一個免費工具 叫做 Select By Measuring,作者是Vladislav Bodyul。可以到 Scriptspot 上免費下載這套工具。 安裝方式: 解壓縮後,把SelectByMeasuring這個macro script拖曳到3ds max的viewp...
2026/03/05
tyFlow v2 ZENITH what clients want 客戶要的是什麼?
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tyFlow 2.0發表了,這次ZENITH增加了許多跟流體 (煙霧,火焰)有關的新功能。要恭喜背後努力開發的程式設計師,尤其是Svetlin。努力不懈地帶給3ds Max用戶以直以來夢想的功能。儘管目前還沒有液體,海洋等關於水的模擬功能,但相信不久的未來我們能看到夢想實現。...
2026/01/19
V-Ray Graduated Filter 製作漸層天空的教學
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這篇想來講講製作漸層天空的方法。像這樣如果你要渲染天空但是要有漸層感? 有玩單眼的應該會知道加一層漸層濾鏡就行。 那在V-Ray裡面要怎樣做呢? 很簡單。在場景中拉好 V-Ray Sun後,會自動在Enviromnet中添加V-Ray Sky的貼圖。這時候我們要做的是合成另外一張...
2026/01/18
D5 3.0 發表讓我對Chaos V-Ray近年來的發展更加失望
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一直以來我都是推薦 V-Ray 以及 Chaos 相關的產品,但最近兩三年,Chaos 的表現卻每況愈下。看到 D5 Render 發表 3.0 版本的影片 ,只能嘆息一聲「恨鐵不成鋼」。 我知道 D5 Render 是中國開發的軟體,因此我本身不會去使用,但就它的開發方向...
2026/01/12
用AI產生影像的技巧 - 讓人物產生特定的動作
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為什麼有時候叫 AI 產生圖片,人物要做特定動作,比方說「頭轉向其左邊看」,結果 AI 都無法產生轉頭的人物? 因為 AI 並不是在讓模特兒轉頭,而是在從影像資料庫中拚湊一張「看起來合理的臉」。而「轉頭」這件事,對 AI 來說在機率空間裡反而是模糊、邏輯矛盾風險很高的。 對人...
2026/01/09
Making realistic honey with Phoenix FD 蜂蜜流體特效
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By Hammer Chen In this article, I am going to share my tips & tricks for making realistic honey with Phoenix FD. 1. Modeling a h...
Shading the Winter Explosion 冬季爆破特效
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By Hammer Chen, Kristin Ivanova We recently introduced the Artillery Explosion tutorial available in Phoenix FD’s documentation. Now...
Whitewater shading with Phoenix FD 白水效果
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By Hammer Chen Whitewater is formed in a rapid, when a river's gradient increases enough to generate so much turbulence that air ...
Large Scale Fire with Phoenix FD 大尺度火焰特效
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By Hammer Chen, Kristin Ivanova In the previous post , we saw how to create a small-scale fire. In this article we are talking about large...
Making of Lava Flow with TexUVW 岩漿特效
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By Hammer Chen, Kristin Ivanova Phoenix FD 4's new feature TexUVW opens a great opportunity for adding details to your fluids. It allo...
Making of Deer Crossing River 麋鹿渡河特效
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By Hammer Chen In this article, I am going to share some tips & tricks of how I made this deer crossing river animation. Although...
VRayVolumeGrid and Nuclear Explosion 核爆整合
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By Hammer Chen In this article I am going to show you the benefit of using Phoenix FD in tandem with VRayVolumeGrid . I will use a nuc...
Bullet Time with Phoenix FD 子彈時間慢動作特效
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By Hammer Chen Have you ever wondered how to create a bullet-time effect for liquids with Phoenix FD? Especially when working with rig...
Visualize your forces with Force Preview 視覺化力場
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by Hammer Chen When dealing with complex scene, sometimes you have to adjust forces in the scene back and forth to get the desired res...
Making of a Burning Motorcycle 燃燒的摩托車
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By Hammer Chen In this article, I am going to show you some of the critical steps of making this burning motorcycle image with Phoenix...
Making clouds with Phoenix FD 雲朵模擬教學
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by Hammer Chen Do you know you can create realistic cloud by simply budding off smoke from a single plane? The key is using the right ...
Phoenix FD: Pure Ocean mode 純海洋模式
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This small handy feature allows you to preview ocean mesh without any simulations. The video was recorded by Svetlin Nikolov. ...
Surface condensation with Phoenix FD 表面張力水珠
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by Hammer Chen (Click Here to download the sample scene for max 2015) Do you know you can create photo realistic surface condensati...
Image-based colored smoke 用貼圖控制煙霧顏色
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by Hammer Chen Creating an image-based colored smoke is pretty straightforward with Phoenix FD. Here are three key steps you need to...
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